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Tag: graphics

Viewing 1 - 3 out of 3 Blogs.


That's better.
Posted On 05/21/2008 09:47:22 by Swaggy
I went out and bought 4GB of Mushkin DDR2 RAM yesterday afternoon, brought it home, and popped it into my system. Although XP only recognizes a maximum of 3.50GB of memory, this gave me enough leeway to dedicate a good chunk of my RAM to storing textures in the game.
Aside from memory, I also went ahead and overclocked my Intel Core 2 Duo E6320 to 2.24ghz. (I managed to get it up to 2.8ghz as well, but I'm not exactly interested in frying my system.) I ran a few stability tests to see how the... Read More



Framerate issues.
Posted On 05/19/2008 13:18:10 by Swaggy
As anyone in the guild knows, I've been having a bitch of a time with my framerates. Regardless of what settings I configure (including low settings), I'm topping out at approximately 15-20fps.
It's a bit of a headache for me, as I have a slight hint of OCD when it comes to stuff like this. I've spent hours trying to get the game to work for me -- including updating the drivers and so on for my system -- yet nothing seems to work.
I've been perusing the technical forums on the AoC message... Read More



Early Access
Posted On 05/19/2008 11:25:45 by Sildroni
Got my characters created - only missed the naming on one, but I managed. Lots of slider options, but my graphics were so laggy it was hard to see any changes I was making, most of them are pretty cloe to default - I hope they dont look stupid out in the gameworld. Getting pretty lousy framerate - usually 5FPS or so in town with people and stuff, pops up to 11FPS when Im in the bar instance.  Its playable, but I gotta work at movement (turning mosty - its very choppy and I can't do little q... Read More









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